A first-person suspense game where you are a blind child, using wave sonar to navigate through the house to find your favorite toy. All the while you must avoid a monster who is listening for your every move. Be silent, or be seen.
This was a game made in less than 48 hours in the 2017 Global Game Jam, in Orlando Florida. Our team comprised of six artists wearing multiple hats, and one programmer who we collaborated with remotely. This Pre-Alpha Indie game was inspired by the prompt "Waves.” We immediately grasped onto the concept of a seek-and-find suspense/horror game using sonar waves to view the environment around you. We are continuing to refine and polish TipToe into a full-fledged demo that is planned to be released on itch.io late 2017!
We are very excited to share our game with you, and even more excited to continue forward and create a fully developed game!